Skirmisher
The Skirmisher has abandoned his original weapon, the sword, in favor of a spear for both close and long range. He has perfected the art of moving quickly between enemy lines, and is able to hold his own against opponents of both the ranged and melee variety. His main task in the Legion is providing a skirmishing screen for the Legionnaires, and to help funnel cavalry and archers towards their more heavily armored allies.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | Auxiliary |
Advances to: | Velite |
Cost: | 24 |
HP: | 32 |
Movement: | 6 |
XP: | 40 |
Level: | 1 |
Alignment: | neutral |
ID | Lavinian Skirmisher |
Abilities: | skirmisher |
Attacks (damage - count)
spear melee | 7 - 3 pierce | ||
javelin ranged | 8 - 2 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 20% | |
Deep Water | 100 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 60% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 3 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 30% | |
Swamp | 3 | 20% | |
Unwalkable | 100 | 0% | |
Village | 1 | 60% |